NS New Event
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Story: Nameless Six hear rumours of a place, that sounds like a good place to rob. In there, they attempt to find the treasure, but are met with different kind of fey traps. Eventually they can piece out that this has been a trap set up by a fey to charm more adventurers. In the end, there is a reward, and they have an opportunity to discuss or get cursed by the fey. There follow up potential is set here. Either they can just not get cursed and go away with the treasure and leave the fey alone, get cursed and hunt the fey, not get cursed but still hunt the fey...
Set up:
- Blabbering in Peltarch
- Arriving at location, dealing with some obstacles that seem to fit everyone's specifications (a locked door)
- Encounter some enemies, who happen to be charmed criminals
- Go through a room, where there are will saves, and the unfortunate souls have to be rescued, by figuring out how to undo it.
- Oh no, more enemies
- Attempting to pass through a pool of acid
- Resting opportunity
- Meet the guardian of the treasure, fight it, see the treasure.
- The fey contacts the group through an apparition. The fey may try to use tricks to curse them.
- Go home